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03/28/2024 04:12:44 pm

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Oculus Rift Puts Mac On Backseat; Shifting Focus To Windows

Oculus Rift

(Photo : Reuters) In a blog post published to the company’s website today, creators of the Oculus Rift VR headset said it is putting development of the platform for Mac OS X on hold in order to focus on Windows.

Oculus Rift makers of virtual reality headset for 3D gaming have announced that they are going to focus exclusively on the development for Windows platform, leaving aside MAC OSX and Linux.

According to the official Oculus Rift website, the virtual reality 3D headset maker has announced a major shift of focus. The team that previously had its hands tied with the development of MAC OS, to enhance the virtual reality experience, will now work dedicatedly on the Windows platform. Even the development of the Linux OS has taken a backseat. Though the company clearly said it had not given up on the project and would be resuming the development of MAC OSX and Linux in the future, they also clarified that they did not have any timeline to adhere to and this was also confirmed through 9to5 Mac.

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Meanwhile, Atman Binstock, the Chief Architect at Oculus Rift, said that the development of MAC OSX and Linux had been paused temporarily to focus on Windows in a statement given to Gamespot. The core purpose is to develop a consumer model that is able to give the user a high-end unique experience. These reports also mentioned that Oculus had unveiled the required PC specifications for the new model. The listed specifications included NVIDIA GTX 970 / AMD 290 equivalent or greater, Intel i5-4590 equivalent or greater, more than 8GB, HDMI 1.3 video output, two USB ports compatible with version 3.0 and Windows 7 SP1 system.

The new model is all set to hit markets in the first quarter of 2016. Additionally, this new model will also be joined by Sony's PlayStation 4 headset Project Morpheus. Other virtual reality headsets coming in this year include ViveVR headset from Valve and HTC, in which, picing range is still unknown. 

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